The full patch was structured around three voices: percussion, harmony, and modulation.
The drum section included Glee, KickBaba, and Hihat, triggered via a 12×16 Gate Sequencer.
The harmonic section used ChordCV, FM-OP, and a basic VCO, all processed through reverb and delay before mixing via MixMaster.
The modulation section featured multiple LFOs, chaotic CV sources, a Lorenz attractor, and logic modules that controlled timing, instability, and resets.
Additional modules like VCA, PlateVerb, Valley Plateau, and DelayPlus were patched in to shape space and dynamics. Filters were placed in each signal chain for local control.
MixMaster handled stereo balancing, reverb sends, and overall output.
This patch wasn’t designed to imitate instruments or songs. It’s a responsive system with defined behavior boundaries, built to evolve in real time.
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