Category: Specialising and Exhibiting

  • Refining

    These two days I mainly refined the internal behaviour of the patch. Originally, every parameter moved together with the compass angle, which made the whole loop react as one messy blob. Now I re-defined each layer so they behave independently: I also compressed the LFO speed and depth into a more “musical” range. I don’t…

  • Musical Compass Working

    Today I finally built the full “phone DJ compass.” In Max, I created a full structure with filter, LFO, resonance, and two angle-based triggers (sound only reacts within specific ranges). Compass data enters using udpreceive,then I use select to define angle thresholds so direction doesn’t trigger everything, only specific zones. Since I couldn’t find samples…

  • Learning Filter & LFO

    Today we discussed the assignment in class. I told Milo I’m switching from the drum machine to the musical compass. He said that’s normal and recommended a book with lots of Max tutorials and explanations. I read most of it and focused on the chapters about filters and LFOs. It was extremely helpful. Yesterday I…

  • First OSC Connection Success

    Today I built a small Max patch to connect Data OSC to my laptop. My first experiment was a simple compass controlled playback switch. I had some trouble with Wi-Fi and inet settings at first, even though the phone and laptop were definitely on the same network. After resetting inet and reconnecting, it suddenly worked.…

  • Mapping Compass to Sound

    I started studying how to send compass data from my phone to the computer. I sketched a small system diagram with four layers: Phone → OSC → Max → Sound Engine. I realised the compass isn’t a button, it’s a continuous angle sensor that can drive modulation. So I asked myself: What happens if direction…

  • Switching Direction

    For days I kept thinking about why I was stuck on this Bela drum machine. Maybe the issue was in the IDE or the environment, but I couldn’t solve it. If that’s the case, I should consider other options. But even while working on the film scoring project, I kept thinking about the drum machine.…

  • Troubleshooting

    In class we worked with sensors and accelerometers. Afterwards, I asked Milo about my drum machine problem. He checked both my hardware and software and said there was no obvious issue, so the problem must be somewhere else. We first suspected the cable, but after changing cables, the buttons still didn’t respond. Milo swapped my…

  • Bela Drum Machine Attempt

    Today I tried building a drum machine at home. I finished the hardware first, then moved on to software. I wrote a small C++ program for Bela to recognize each button, and used Pure Data to control the sample and-button. The PD patch ran perfectly on its own, but once I connected the hardware (breadboard…

  • Recording Foley & Rethinking Direction

    Han and I went into the Foley studio today. I helped her record first while also observing what materials were available on the shelves. By helping someone else, I realized how much Foley depends on communication, too loud, wrong mic position, wrong surface…everything affects the recording. We completed most of the Foley work in Pro…

  • Film Clip & First Foley Attempt

    Jessica asked us to bring a film clip that interests us. I chose Himizu by the Japanese director Sion Sono. The whole film explores the emotional state of young people after the 2011 East Japan earthquake. I think this film is incredible—there’s so much room for emotional scoring, and also a lot of potential for…